lukebitts / blendLinks
A parser and runtime for Blender's .blend files.
☆134Updated 2 years ago
Alternatives and similar repositories for blend
Users that are interested in blend are comparing it to the libraries listed below
Sorting:
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Excellent low-level FBX parser for Rust☆93Updated 8 months ago
- Rust EDSL for shading languages☆90Updated 3 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆182Updated last week
- Signed Distance Field Utilities☆121Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 11 months ago
- Vulkan-lite GPU API☆89Updated last year
- Simple profiler scopes for wgpu using timer queries☆114Updated 2 months ago
- Image density/height map to mesh generator☆81Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- A library of mesh generation utilities.☆129Updated 2 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 3 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- 100% Safe Rust OpenEXR file library☆169Updated last week
- A triangle mesh data structure including basic operations.☆88Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 6 months ago
- Idiomatic Rust bindings to Houdini Engine C API☆70Updated 3 months ago
- Selective Rust wrapper for OpenSubdiv.☆20Updated last month
- A Vulkan renderer for imgui-rs using Ash☆66Updated 7 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- BVH Construction and Traversal Library☆65Updated last month
- High performance, low level 2D path rasterization library in pure Rust.☆117Updated 4 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 8 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your re…☆147Updated 2 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated 3 weeks ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago