lukebitts / blendLinks
A parser and runtime for Blender's .blend files.
☆134Updated 2 years ago
Alternatives and similar repositories for blend
Users that are interested in blend are comparing it to the libraries listed below
Sorting:
- A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your re…☆147Updated 2 years ago
- BVH Construction and Traversal Library☆67Updated 2 months ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated last year
- Excellent low-level FBX parser for Rust☆93Updated 9 months ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Simple profiler scopes for wgpu using timer queries☆115Updated this week
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- A triangle mesh data structure including basic operations.☆89Updated last year
- Signed Distance Field Utilities☆121Updated 3 years ago
- Vulkan-lite GPU API☆89Updated last year
- 100% Safe Rust OpenEXR file library☆171Updated 3 weeks ago
- Rust EDSL for shading languages☆91Updated 3 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆185Updated 2 weeks ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆111Updated 7 months ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- Rust Game engine integrated in Blender [WebGPU ready]☆117Updated 2 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 11 months ago
- Image density/height map to mesh generator☆81Updated 2 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 9 months ago
- State of the art "build your own engine" kit powered by gfx-hal☆30Updated 5 years ago
- A library of mesh generation utilities.☆129Updated 2 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- A plugin to use the kajiya renderer with bevy☆117Updated 3 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆64Updated 9 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆170Updated 4 months ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆94Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 7 months ago
- Wavefront obj parser for Rust☆86Updated 6 months ago
- Raw Rust bindings to Houdini Engine API☆15Updated 2 years ago