Traverse-Research / vdb-rs
π¦ Rust crate for manipulating OpenVDB files
β58Updated 5 months ago
Alternatives and similar repositories for vdb-rs
Users that are interested in vdb-rs are comparing it to the libraries listed below
Sorting:
- BVH Construction and Traversal Libraryβ56Updated 3 months ago
- A Mesh to SDF converter, written in rustβ51Updated 4 months ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPUβ99Updated 2 months ago
- Simple profiler scopes for wgpu using timer queriesβ108Updated last month
- MPM physics simulation in Rustβ42Updated 9 months ago
- Some ridiculous SSGI for bevyβ41Updated last year
- Rendering thingsβ34Updated this week
- An artist-friendly skybox generator wrapping the glTF IBL Samplerβ46Updated last month
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β174Updated last month
- Rasterization using compute shadersβ21Updated 10 months ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ33Updated last month
- Rendiation Rendering Frameworkβ63Updated this week
- Geometry processing library in pure rustβ78Updated this week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.β47Updated 3 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.β41Updated 3 years ago
- GPU driven renderer using WGPUβ68Updated 11 months ago
- Rust bindings to Embree 3β36Updated 2 years ago
- PBR renderer written with Rust and wgpu-rsβ27Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β33Updated 9 months ago
- Rust Graphics meetupsβ68Updated 3 years ago
- Image density/height map to mesh generatorβ81Updated last year
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of booksβ40Updated 7 months ago
- Native Rust USD libraryβ45Updated 8 months ago
- Vulkan & OpenGL GPU profiler with `puffin` supportβ30Updated 3 weeks ago
- Wavelength aware path tracer written in rustβ25Updated 10 months ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ23Updated last year
- ktx2 parsing libraryβ14Updated 3 weeks ago
- Fast prototyping 3D engineβ106Updated 3 years ago
- Rust EDSL for shading languagesβ89Updated 2 years ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β28Updated 2 years ago