Nelarius / weekend-raytracer-wgpu
A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books
☆40Updated 4 months ago
Alternatives and similar repositories for weekend-raytracer-wgpu:
Users that are interested in weekend-raytracer-wgpu are comparing it to the libraries listed below
- GPU driven renderer using WGPU☆69Updated 7 months ago
- Vulkan path tracing with Rust☆72Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆169Updated last month
- 3d transformation gizmo☆225Updated 2 months ago
- BVH Construction and Traversal Library☆53Updated this week
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆94Updated last week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆160Updated 2 months ago
- Simple profiler scopes for wgpu using timer queries☆98Updated last week
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last month
- Egui gui integration with winit and vulkano☆82Updated 6 months ago
- ☆150Updated this week
- Fast prototyping 3D engine☆104Updated 2 years ago
- Vulkan examples written in Rust☆26Updated last month
- Rust bindings to Intel's OpenImageDenoise Library☆31Updated last month
- Vulkan-lite GPU API☆89Updated 7 months ago
- Some ridiculous SSGI for bevy☆40Updated 11 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆54Updated last month
- Simple example on how to use egui with wgpu and winit.☆81Updated 2 years ago
- A plugin to use the kajiya renderer with bevy☆112Updated 2 years ago
- PBR renderer written with Rust and wgpu-rs☆26Updated 4 years ago
- A Vulkan renderer for imgui-rs using Ash☆63Updated 3 months ago
- egui integration for ash (Vulkan).☆27Updated 6 months ago
- Assimp bindings for Rust☆88Updated 11 months ago
- A fast BVH using SAH in rust☆236Updated this week
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- Fast AABB rendering plugin for Bevy Engine.☆90Updated 9 months ago
- A high-performance, hot-reload graphics engine.☆233Updated this week
- Vulkan-lite GPU API☆28Updated 7 months ago
- VsCode Syntax highlight for WGSL files☆83Updated 11 months ago
- Rust bindings for the Slang shader language.☆27Updated this week