Nelarius / weekend-raytracer-wgpuLinks
A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books
☆46Updated 9 months ago
Alternatives and similar repositories for weekend-raytracer-wgpu
Users that are interested in weekend-raytracer-wgpu are comparing it to the libraries listed below
Sorting:
- GPU driven renderer using WGPU☆68Updated last month
- Rust bindings for the Slang shader language.☆60Updated this week
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆105Updated 4 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆156Updated this week
- A Vulkan renderer for imgui-rs using Ash☆65Updated 5 months ago
- Simple profiler scopes for wgpu using timer queries☆113Updated this week
- 🦀 Rust crate for manipulating OpenVDB files☆62Updated 7 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 weeks ago
- A high-performance, hot-reload graphics engine.☆280Updated last month
- Vulkan path tracing with Rust☆83Updated last year
- Vulkan examples written in Rust☆30Updated this week
- Experimental real-time renderer with support for dynamic global illumination☆418Updated 2 months ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆449Updated 2 years ago
- BVH Construction and Traversal Library☆62Updated this week
- Fast prototyping 3D engine☆107Updated 3 years ago
- A Mesh to SDF converter, written in rust☆68Updated 6 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆83Updated this week
- Rendering things☆38Updated last month
- Assimp bindings for Rust☆94Updated 2 months ago
- 3d transformation gizmo☆265Updated 2 months ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆26Updated 6 months ago
- Early stage of a new game engine, focusing on fully path-traced graphics.☆24Updated last month
- Egui gui integration with winit and vulkano☆87Updated 3 months ago
- Cross-platform compute shader engine☆134Updated 2 weeks ago
- A fast BVH using SAH in rust☆248Updated last month
- Rendiation Rendering Framework☆66Updated this week
- A portable and modular superset of WGSL☆167Updated 2 weeks ago
- Vulkan tutorial written in Rust using Ash☆190Updated this week
- ☆173Updated 3 weeks ago
- VsCode Syntax highlight for WGSL files☆87Updated last year