Nelarius / weekend-raytracer-wgpuLinks
A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books
☆45Updated 9 months ago
Alternatives and similar repositories for weekend-raytracer-wgpu
Users that are interested in weekend-raytracer-wgpu are comparing it to the libraries listed below
Sorting:
- GPU driven renderer using WGPU☆68Updated last month
- Vulkan path tracing with Rust☆82Updated last year
- 🦀 Rust crate for manipulating OpenVDB files☆60Updated 6 months ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆103Updated 4 months ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆26Updated 5 months ago
- VsCode Syntax highlight for WGSL files☆86Updated last year
- Simple profiler scopes for wgpu using timer queries☆110Updated 2 months ago
- Vulkan examples written in Rust☆30Updated 4 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆83Updated 4 months ago
- Simple example on how to use egui with wgpu and winit.☆87Updated 2 years ago
- BVH Construction and Traversal Library☆61Updated 4 months ago
- Fast prototyping 3D engine☆106Updated 3 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆154Updated last month
- Some ridiculous SSGI for bevy☆41Updated last year
- Rust bindings for AMD FidelityFX™ Super Resolution☆23Updated last year
- ☆170Updated this week
- Rust bindings for the Slang shader language.☆54Updated 3 months ago
- A Mesh to SDF converter, written in rust☆68Updated 5 months ago
- Native Rust USD library☆50Updated 9 months ago
- 3d transformation gizmo☆261Updated last month
- Rendiation Rendering Framework☆65Updated this week
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 months ago
- Cross-platform compute shader engine☆131Updated 2 months ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated last year
- A Vulkan renderer for imgui-rs using Ash☆64Updated 4 months ago
- Rendering things☆36Updated 2 weeks ago
- A WGSL playground inspired by Shadertoy.☆108Updated last year
- A portable and modular superset of WGSL☆157Updated 2 weeks ago
- Bevy vulkano integrates Vulkano as rendering backend for Bevy game engine☆32Updated last year
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆175Updated last week