DGriffin91 / obvhsLinks
BVH Construction and Traversal Library
☆66Updated last month
Alternatives and similar repositories for obvhs
Users that are interested in obvhs are comparing it to the libraries listed below
Sorting:
- A Mesh to SDF converter, written in rust☆78Updated 8 months ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- Some ridiculous SSGI for bevy☆40Updated last year
- 🦀 Rust crate for manipulating OpenVDB files☆64Updated 9 months ago
- trongle to pixel☆42Updated last month
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆47Updated 5 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 11 months ago
- Simple profiler scopes for wgpu using timer queries☆116Updated 2 months ago
- Reusable post-processing effects for wgpu☆13Updated last year
- Vulkan-lite GPU API☆89Updated last year
- Rust implementation of the Transvoxel algorithm☆41Updated 6 months ago
- Rust bindings for Intel's ISPC texture compression☆13Updated last month
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆111Updated last year
- ☆40Updated 2 years ago
- Rasterization using compute shaders☆23Updated last year
- A workflow for baked global illumination in the Bevy game engine☆31Updated 11 months ago
- A plugin to use the kajiya renderer with bevy☆117Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆57Updated 3 months ago
- ktx2 parsing library☆16Updated last month
- MPM physics simulation in Rust☆42Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆33Updated last week
- Task Orchestration Framework☆57Updated last year
- Vulkan & OpenGL GPU profiler with `puffin` support☆32Updated 5 months ago
- ☆187Updated last week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆53Updated this week
- Async-oriented Vulkan helpers☆37Updated 7 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 7 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆184Updated last week