Vulkan path tracing with Rust
☆92Oct 13, 2023Updated 2 years ago
Alternatives and similar repositories for rustracer
Users that are interested in rustracer are comparing it to the libraries listed below
Sorting:
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- Vulkan examples written in Rust☆30Oct 20, 2025Updated 4 months ago
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 2 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Sep 13, 2025Updated 5 months ago
- ☆24Feb 13, 2022Updated 4 years ago
- Stack buffer provides alternatives to Buf{Reader,Writer} allocated on the stack instead of the heap.☆14Apr 21, 2022Updated 3 years ago
- ☆13Feb 13, 2023Updated 3 years ago
- Experimental real-time renderer with support for dynamic global illumination☆430Apr 26, 2025Updated 10 months ago
- Arbitrary width integers☆26Jul 26, 2025Updated 7 months ago
- Zero-cost type for stack without complicated type or Box☆45May 25, 2025Updated 9 months ago
- ☆16Aug 21, 2021Updated 4 years ago
- Trait-agnostic derive macros☆28Feb 13, 2025Updated last year
- Pathed: An educationally-motivated physically-based path tracer☆21Nov 22, 2022Updated 3 years ago
- Asynchronize blocking operation.☆26Apr 1, 2022Updated 3 years ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 6 years ago
- ☆45Aug 28, 2023Updated 2 years ago
- Path tracing with WebGPU compute shaders☆39Sep 30, 2025Updated 5 months ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆835Jan 29, 2024Updated 2 years ago
- Texture Block Compression (BCn) written in Rust☆11Apr 12, 2021Updated 4 years ago
- A puzzle game that uses Real-Time Ray Tracing (RTX) for gameplay and rendering. Implemented in Vulkan 1.2 using VK_KHR_ray_tracing, based…☆12Dec 22, 2021Updated 4 years ago
- FalkorDB port to Rust☆12Jul 29, 2025Updated 7 months ago
- Experiments with SDF rendering, modifying, and collisions in Unity.☆11Apr 9, 2022Updated 3 years ago
- A Rust hash table using 8-way hopscotch hashing with constant-time worst-case lookups, and SIMD acceleration☆23Oct 4, 2025Updated 5 months ago
- 🧵 Generate self-describing strings of a given length to help aid software testing☆24Feb 29, 2024Updated 2 years ago
- ☆27Apr 4, 2023Updated 2 years ago
- ☆11Jul 12, 2020Updated 5 years ago
- GLSL Raytracer☆12Nov 26, 2014Updated 11 years ago
- watt-based inline procedural macros☆14Jul 17, 2020Updated 5 years ago
- Signed distance field library usable on both CPU and GPU.☆15Feb 17, 2026Updated 2 weeks ago
- A small, pragmatic, and flexible async HTTP server library, in Rust☆11Jan 1, 2021Updated 5 years ago
- the inelegant parser☆13Dec 28, 2021Updated 4 years ago
- ☆12Jun 3, 2023Updated 2 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆52Jan 19, 2025Updated last year
- An in-memory SQL database in Rust.☆14Aug 15, 2021Updated 4 years ago
- Deadlock free Mutexes.☆15Jul 23, 2023Updated 2 years ago
- Chess + Rust <3. Chess engine written in Rust.☆20Nov 1, 2023Updated 2 years ago
- rcrypt is a compact hashing and salting library based on bcrypt that produces smaller hashes☆13Sep 13, 2022Updated 3 years ago
- Library for serializing the TileJSON file format☆16Jan 19, 2026Updated last month
- A c_import macro for Rust☆14Apr 21, 2025Updated 10 months ago