tedsta / wgpu-pbrLinks
Implementation of PBR using wgpu-rs
☆80Updated 3 years ago
Alternatives and similar repositories for wgpu-pbr
Users that are interested in wgpu-pbr are comparing it to the libraries listed below
Sorting:
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Vulkan-lite GPU API☆89Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 4 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 6 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆177Updated last week
- Simplified Vulkan synchronization logic, written in rust☆56Updated last week
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆166Updated last month
- GLSL parser for Rust☆196Updated 5 months ago
- Task Orchestration Framework☆57Updated last year
- A collision extension to cgmath☆131Updated last year
- Rust Graphics meetups☆68Updated 3 years ago
- Tutorials and examples for rendy☆36Updated 5 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆102Updated 10 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆112Updated this week
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- ☆24Updated 5 months ago
- A library of mesh generation utilities.☆128Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆38Updated last year
- Rust library for parameterized inbetweening☆52Updated last month
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆76Updated 10 months ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆100Updated 2 months ago
- A cgmath physics library that can be used with Specs☆108Updated 4 years ago
- Async-oriented Vulkan helpers☆36Updated 4 months ago
- GLSL mathematics for Rust programming language.☆49Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- high-quality anti-aliased vector graphics rendering on the GPU☆87Updated 2 years ago
- Library for post-process antialiasing☆105Updated 2 months ago