A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends
☆16Oct 29, 2021Updated 4 years ago
Alternatives and similar repositories for ray-tracing-gallery
Users that are interested in ray-tracing-gallery are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a work-in-progress 3D renderer built on top of wgpu☆17Sep 4, 2023Updated 3 years ago
- As the Wind Blows: CSE 125 Spring 2023 Group 5 Project, a Multiplayer, 3D Game☆10Oct 28, 2024Updated last year
- This is the egui integration crate for winit and ash.☆23Apr 6, 2024Updated 2 years ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 3 years ago
- Rust bindings for Intel's ISPC texture compression☆17Sep 28, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Rust MikkTSpace implementation☆36Aug 12, 2024Updated 2 years ago
- Simplified Vulkan synchronization logic, written in rust☆59Jul 4, 2025Updated last year
- Include many files in your Rust code for self-contained binaries☆19Aug 9, 2026Updated 2 months ago
- ktx2 parsing library☆25Sep 14, 2026Updated last month
- Life is too short for bullshit jobs. Wisely invest the 2,000 hours a year you spend at work. Use StartupIntel to discover tech startups t…☆10Jul 22, 2023Updated 3 years ago
- Parser to analyze MS OLE2 files (Structured Storage, Compound File Binary Format) and MS Office documents.☆16Aug 17, 2022Updated 4 years ago
- Rapier based physics testing determinism inside Godot☆11Jun 29, 2021Updated 5 years ago
- ☆16Sep 7, 2017Updated 9 years ago
- Generic C-like Preprocessor for Rust☆14Jun 27, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A newtype wrapper that causes Debug impls to skip a field.☆21Apr 5, 2026Updated 6 months ago
- ☆12Dec 14, 2024Updated last year
- ☆22Nov 19, 2023Updated 2 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆250Oct 11, 2026Updated last week
- Zero-terminated string types for FFI.☆13Mar 13, 2023Updated 3 years ago
- Implements GIF disposal method (full rendering of frames) for the Rust gif crate☆21Feb 4, 2026Updated 8 months ago
- A rust implementation of a raytracer.☆15Mar 24, 2025Updated last year
- 🎮 game loop + 🐷 coroutine + 🌯 burrito = 🚀🔥 blazingly synchronous async executor for games 🔥🚀☆15Aug 25, 2023Updated 3 years ago
- Pure Rust implementation of the meshoptimizer library☆28Dec 18, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- algorithm for study: multi-layer-perceptron, cluster-graph, cnn, rnn, restricted boltzmann machine, bayesian network☆24Aug 27, 2017Updated 9 years ago
- Component based UI library for graphical rust applications.☆11Mar 10, 2022Updated 4 years ago
- Starter code for writing procedural macros in Rust.☆17Jul 27, 2018Updated 8 years ago
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 6 years ago
- Rust bindings to the latest stable release of SFCGAL☆13Jul 15, 2025Updated last year
- Rust Game engine integrated in Blender [WebGPU ready]☆128Sep 28, 2026Updated 2 weeks ago
- Bevy Game Jam 2022☆38Jun 6, 2022Updated 4 years ago
- Use winit like the async runtime you've always wanted☆50Jun 3, 2024Updated 2 years ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A low-level gltf parser implemented on nanoserde☆40Sep 23, 2026Updated 3 weeks ago
- ☆37Mar 11, 2023Updated 3 years ago
- High-Performance Real-Time Forest Rendering Engine developed using Vulkan☆20Dec 11, 2017Updated 8 years ago
- CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]☆17Oct 3, 2023Updated 3 years ago
- SDL3 Kotlin/Native bindings for Windows, Linux and macOS☆15Dec 25, 2024Updated last year
- 🎞️ Sprite frames to spritesheet & metadata☆18Jun 17, 2018Updated 8 years ago
- Port to Java of abandoned classic Mac OS game "Monkey Shines" by Fantasoft☆20Oct 12, 2018Updated 8 years ago