polymonster / maths-rsLinks
Linear algebra library for graphics and gamedev.
☆57Updated 7 months ago
Alternatives and similar repositories for maths-rs
Users that are interested in maths-rs are comparing it to the libraries listed below
Sorting:
- Task Orchestration Framework☆57Updated last year
- Simple profiler scopes for wgpu using timer queries☆110Updated 2 months ago
- Vulkan-lite GPU API☆89Updated 11 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 8 months ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Vulkan-lite GPU API☆30Updated 11 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 4 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Rendiation Rendering Framework☆65Updated this week
- Rendering things☆36Updated last week
- BVH Construction and Traversal Library☆61Updated 4 months ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 6 months ago
- Physically based rendering in Rust☆37Updated last year
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 3 years ago
- PBR renderer written with Rust and wgpu-rs☆27Updated 4 years ago
- A tweening library for Rust☆62Updated last month
- Subdividing triangle meshes.☆66Updated last month
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆48Updated this week
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆59Updated last week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆59Updated 3 months ago
- Signed distance field generator in pure Rust☆30Updated 2 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆35Updated 10 months ago
- A bevy 3D text mesh generator for displaying text☆68Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Simple example on how to use egui with wgpu and winit.☆87Updated 2 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 months ago
- ☆24Updated 4 months ago
- ☆34Updated 2 years ago