polymonster / maths-rs
Linear algebra library for graphics and gamedev.
☆58Updated 5 months ago
Alternatives and similar repositories for maths-rs:
Users that are interested in maths-rs are comparing it to the libraries listed below
- Simple profiler scopes for wgpu using timer queries☆103Updated last week
- Task Orchestration Framework☆58Updated last year
- A low-level gltf parser implemented on nanoserde☆35Updated 6 months ago
- Rendering things☆34Updated 3 weeks ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Rendiation Rendering Framework☆62Updated this week
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 2 months ago
- Vulkan-lite GPU API☆89Updated 9 months ago
- BVH Construction and Traversal Library☆56Updated 2 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 8 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆47Updated last month
- ☆24Updated 2 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆87Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆75Updated 4 months ago
- ☆33Updated 2 years ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆38Updated 4 years ago
- Vulkan-lite GPU API☆29Updated 9 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- 🪞 Powerful reflection library for Rust☆85Updated 5 months ago
- PBR renderer written with Rust and wgpu-rs☆27Updated 4 years ago
- Simple example on how to use egui with wgpu and winit.☆84Updated 2 years ago
- Write Rust shaders in SHADERed☆23Updated 4 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆57Updated last week
- A tweening library for Rust☆60Updated 3 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆157Updated last year
- Signed Distance Field Utilities☆118Updated 3 years ago
- RenderDoc application bindings for Rust☆49Updated 11 months ago