polymonster / maths-rsLinks
Linear algebra library for graphics and gamedev.
☆56Updated 5 months ago
Alternatives and similar repositories for maths-rs
Users that are interested in maths-rs are comparing it to the libraries listed below
Sorting:
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- BVH Construction and Traversal Library☆78Updated last week
- Task Orchestration Framework☆57Updated 2 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated last year
- Rust EDSL for shading languages☆94Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆36Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago
- Vulkan-lite GPU API☆89Updated last year
- Rust Graphics meetups☆69Updated 4 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆56Updated last week
- A library wrapper for integrating FMOD Engine in Rust applications.☆50Updated last year
- ☆34Updated 2 years ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Updated last year
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- A tiny benchmarking library☆65Updated last year
- A tweening library for Rust☆66Updated 7 months ago
- Game physics in one weekend with bevy☆37Updated 4 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- Async-oriented Vulkan helpers☆37Updated 2 weeks ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 2 months ago
- ☆192Updated last month
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Updated 9 months ago
- A triangle mesh data structure including basic operations.☆94Updated last year
- Rust bindings for Intel's ISPC texture compression☆14Updated this week
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆33Updated 8 months ago
- RenderDoc application bindings for Rust☆50Updated last year
- Simple example on how to use egui with wgpu and winit.☆93Updated 3 years ago