gfx-rs / meetup
Rust Graphics meetups
☆68Updated 3 years ago
Alternatives and similar repositories for meetup:
Users that are interested in meetup are comparing it to the libraries listed below
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Vulkan-lite GPU API☆89Updated 7 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆45Updated 3 years ago
- Simple profiler scopes for wgpu using timer queries☆98Updated 3 weeks ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 4 months ago
- ☆24Updated 2 weeks ago
- A low-level gltf parser implemented on nanoserde☆35Updated 4 months ago
- Task Orchestration Framework☆58Updated last year
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆35Updated 6 months ago
- RenderDoc application bindings for Rust☆47Updated 9 months ago
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- A library wrapper for integrating FMOD Engine in Rust applications.☆43Updated 4 months ago
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- Implementation of PBR using wgpu-rs☆79Updated 3 years ago
- BVH Construction and Traversal Library☆55Updated this week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆45Updated 2 weeks ago
- Async-oriented Vulkan helpers☆32Updated last month
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- A tweening library for Rust☆60Updated last month
- Bare metal wrapper for modern OpenGL 4.5+☆53Updated 3 years ago
- A game with custom engine☆35Updated 4 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 2 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 10 months ago
- Trivially run wasm applications and examples in the browser☆82Updated 8 months ago
- An inspector UI using imgui in Rust☆72Updated 3 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆160Updated 2 months ago