gfx-rs / meetupLinks
Rust Graphics meetups
☆68Updated 3 years ago
Alternatives and similar repositories for meetup
Users that are interested in meetup are comparing it to the libraries listed below
Sorting:
- Vulkan-lite GPU API☆89Updated last year
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Linear algebra library for graphics and gamedev.☆57Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 6 months ago
- Simple profiler scopes for wgpu using timer queries☆114Updated last month
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- RenderDoc application bindings for Rust☆50Updated last year
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Task Orchestration Framework☆57Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 8 months ago
- Signed Distance Field Utilities☆120Updated 3 years ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆159Updated last year
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆78Updated 4 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 3 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 3 months ago
- Interpolation made easy.☆167Updated 9 months ago
- Rust EDSL for shading languages☆90Updated 3 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆50Updated 3 weeks ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- BVH Construction and Traversal Library☆65Updated 2 weeks ago
- Fast prototyping 3D engine☆108Updated 3 years ago
- A game with custom engine☆35Updated 4 years ago
- Async-oriented Vulkan helpers☆37Updated 5 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆182Updated last month