gltf-rs / mikktspaceLinks
Rust MikkTSpace implementation
β35Updated last year
Alternatives and similar repositories for mikktspace
Users that are interested in mikktspace are comparing it to the libraries listed below
Sorting:
- Record and replay π± input with precise timingβ18Updated 3 years ago
- Vulkan-lite GPU APIβ89Updated last year
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- Generate SPIR-V bytecode from an operation graphβ72Updated 5 years ago
- Simplified Vulkan synchronization logic, written in rustβ58Updated 7 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β34Updated last year
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated 4 months ago
- An inspector UI using imgui in Rustβ71Updated 4 years ago
- π Wrapper crate for SPIRV-Tools π¦β29Updated last year
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β62Updated last month
- Color space conversion math made simpleβ40Updated last year
- "cross shade" meta shading language and compilerβ39Updated 7 years ago
- Skeleton animation and IK crateβ39Updated 3 years ago
- π¦ Minimal SPIR-V reflection library.β46Updated last year
- ktx2 parsing libraryβ18Updated 2 months ago
- SPIR-πΉ: shader-focused IR to target, transform and translate from π¦β103Updated last year
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ30Updated last year
- π Statically linked MoltenVK for Vulkan on Mac using Ash π¦β108Updated last year
- Rust Graphics meetupsβ68Updated 4 years ago
- RenderDoc application bindings for Rustβ50Updated last year
- β12Updated 6 years ago
- Pure Rust implementation of the meshoptimizer libraryβ29Updated last month
- A simple path tracer built in Rustβ37Updated 3 weeks ago
- Rust KTX texture storage format parsingβ11Updated 2 months ago
- Rust bindings for Intel's ISPC texture compressionβ16Updated 3 weeks ago
- A Rust implementation of a small ray/pathtracer.β32Updated 2 years ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Updated 3 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friendsβ16Updated 4 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.β50Updated 4 years ago
- Safe Rust wrapper around SPIRV-Crossβ87Updated 2 years ago