Ratipoka / easy-gpgpu-rustLinks
easy-gpgpu rust crate
☆23Updated 3 years ago
Alternatives and similar repositories for easy-gpgpu-rust
Users that are interested in easy-gpgpu-rust are comparing it to the libraries listed below
Sorting:
- Task Orchestration Framework☆57Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Signed distance field generator in pure Rust☆32Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆58Updated this week
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆33Updated 8 months ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 4 years ago
- Linear algebra library for graphics and gamedev.☆56Updated 5 months ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- Use winit like the async runtime you've always wanted☆50Updated last year
- ☆34Updated 2 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 2 weeks ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated last year
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago
- Rust wrapper for libfive.☆22Updated last year
- Rust EDSL for shading languages☆94Updated 3 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 8 months ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Arena allocator with scopes☆44Updated 2 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆80Updated last year
- Procedural macros for working with Vulkan shaders☆43Updated 3 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆48Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Updated 9 months ago
- Vulkan-lite GPU API☆89Updated last year
- A binary format for Rust / serde that supports schema evolution☆17Updated 10 months ago
- An implementation of the Piet render context using the GPU.☆35Updated last year