Code for the paper "An Inverse Procedural Modeling Pipeline for SVBRDF Maps"
☆18Oct 30, 2024Updated 2 years ago
Alternatives and similar repositories for SVBRDF-Proceduralization
Users that are interested in SVBRDF-Proceduralization are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code for the paper "Node Graph Optimization Using Differentiable Proxies"☆15Dec 21, 2022Updated 3 years ago
- Source code for "A Compact Representation of Measured BRDFs Using Neural Processes" (TOG 2021)☆15Nov 25, 2024Updated last year
- Code for the paper "Invertible Neural BRDF for Object Inverse Rendering"☆20Oct 15, 2020Updated 6 years ago
- qbGradient is a simple C++ implementation of the gradient descent method for numerical optimization, intended to demonstrate the principl…☆11Jul 22, 2021Updated 5 years ago
- ☆11Nov 19, 2025Updated 11 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 3 years ago
- Source code for Bracket Diffusion (Eurographics 2025)☆10Mar 27, 2025Updated last year
- ☆12Dec 27, 2019Updated 6 years ago
- A 4-dimensional labyrinth☆27Apr 4, 2019Updated 7 years ago
- "Editing Motion Graphics Video via Motion Vectorization and Transformation." SIGGRAPH Asia 2023.☆14Jan 24, 2024Updated 2 years ago
- Pytorch Implementation of DECOLLAGE (ECCV 2024)☆11Oct 21, 2024Updated 2 years ago
- Large-Vocabulary Continuous Sign Language Recognition, 2024☆15May 30, 2024Updated 2 years ago
- PyTorch-based differentiable material graph library for procedural material capture☆147Jan 2, 2025Updated last year
- IceSL-vrprinter, a Gcode visualizer and simulator for 3D printing☆16Oct 7, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and …☆20Nov 4, 2023Updated 3 years ago
- This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It i…☆48Jan 11, 2023Updated 3 years ago
- VIA modification for sign language annotation☆17Apr 30, 2021Updated 5 years ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆12Dec 30, 2021Updated 4 years ago
- The ThinkSys Mediapipe Plugin brings pose detection to Flutter apps, filling a gap for iOS developers. It offers real-time tracking, easy…☆16Jan 19, 2026Updated 9 months ago
- Minesweeper Editor Tool. Fully made with Slate☆15Aug 19, 2025Updated last year
- BRDF Estimation☆16Oct 7, 2020Updated 6 years ago
- Official implementation of NeurIPS'25 paper "VFRTok: Variable Frame Rates Video Tokenizer with Duration-Proportional Information Assumpti…☆11Sep 28, 2025Updated last year
- Texture Sets Examples supporting TextureSets, a plugin developed by SEED for Unreal Engine 5, a framework for building advanced, streamli…☆13Mar 24, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- zip_vector in-memory compressed variable length integer array☆20Sep 5, 2022Updated 4 years ago
- Utility-based AI library written in Haxe☆12Dec 15, 2021Updated 4 years ago
- ☆13Jul 14, 2026Updated 3 months ago
- ☆22Nov 19, 2023Updated 2 years ago
- ☆11Jul 21, 2025Updated last year
- Proximity Queries for Parametric Curves☆18Jul 6, 2021Updated 5 years ago
- UE4 Plugin to modify Gbuffer info with material shader☆12Aug 16, 2022Updated 4 years ago
- ☆63Sep 28, 2026Updated last month
- ☆18Sep 27, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆11Jan 7, 2017Updated 9 years ago
- Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.☆23Oct 26, 2026Updated last week
- Contains easy-to-read, clean and highly optimized code that allows to create Minecraft-like worlds.☆10Jul 11, 2020Updated 6 years ago
- A .NET type library☆13May 2, 2019Updated 7 years ago
- My Rust implementation of Ray Tracing in One Weekend by Peter Shirley.☆25Mar 29, 2023Updated 3 years ago
- Jittered Hexagonal Grid Sampling☆14May 21, 2022Updated 4 years ago
- Render plugin for Lumix engine, raytracing (raymatching) voxel renderer☆10Jul 18, 2019Updated 7 years ago