A render feature to recover Unity 5.x's offical volumetric fog in Adam demo
☆40Jan 12, 2023Updated 3 years ago
Alternatives and similar repositories for Volumetrics_URP
Users that are interested in Volumetrics_URP are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆78Nov 14, 2023Updated 2 years ago
- A gerstner wave ocean demo for Unity URP☆17Mar 2, 2021Updated 5 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆232Jan 23, 2026Updated 4 months ago
- ground truth ambient occlusion in unity urp☆50Sep 1, 2025Updated 8 months ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆28Oct 18, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆80Aug 8, 2023Updated 2 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆33Mar 19, 2023Updated 3 years ago
- TAA Unity URP Project☆17May 31, 2022Updated 3 years ago
- real-time atmosphere rendering in Unity URP☆107Sep 5, 2025Updated 8 months ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆85Nov 22, 2023Updated 2 years ago
- Easy to use planar reflections for Unity's Universal Render Pipeline.☆17Jun 29, 2020Updated 5 years ago
- SSR solution for Unity URP☆539Apr 26, 2024Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- ☆14Nov 25, 2023Updated 2 years ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆72Jun 24, 2025Updated 11 months ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Nov 22, 2023Updated 2 years ago
- RayTracer with URP☆19Oct 10, 2020Updated 5 years ago
- Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional ligh…☆812Apr 30, 2026Updated 3 weeks ago
- Raytracing by compute shader in unity☆124Oct 14, 2025Updated 7 months ago
- A simple implement of SSR in Unity URP.☆14Feb 3, 2024Updated 2 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- Hextile is a method for avoiding repetition when tiling textures.☆25Apr 23, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Tutorial implementing Volumetric Fog in Unity URP☆23Apr 17, 2024Updated 2 years ago
- "Volumetric Lights And GodRays Unity Urp" is the perfect, easy and cheap way to simulate godrays, depth and volume.☆20Apr 9, 2024Updated 2 years ago
- URP shaders for Unity using Shader graph.☆20Dec 31, 2025Updated 4 months ago
- Volumetric Lighting in URP☆148Feb 28, 2023Updated 3 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆212May 21, 2023Updated 3 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆207Sep 6, 2023Updated 2 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆69Mar 11, 2023Updated 3 years ago
- Added support for real-time point light shadows of unity 2020 URP☆51May 11, 2021Updated 5 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆73Jun 26, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆69May 3, 2024Updated 2 years ago
- ☆33Apr 29, 2024Updated 2 years ago
- Screen space reflection for Unity 2022 and Unity6☆130Dec 19, 2024Updated last year
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆34Feb 27, 2023Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆132Jan 5, 2024Updated 2 years ago
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆14Oct 30, 2023Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆256Mar 19, 2022Updated 4 years ago