Myrmecoman / Unity-GPU-Vegetation-Instancer-HDRP_URPLinks
☆36Updated 7 months ago
Alternatives and similar repositories for Unity-GPU-Vegetation-Instancer-HDRP_URP
Users that are interested in Unity-GPU-Vegetation-Instancer-HDRP_URP are comparing it to the libraries listed below
Sorting:
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- A collection of URP shaders and render features.☆56Updated 2 years ago
- Screen Space Reflection for Unity Universal RP☆14Updated last year
- Customize on-demand shadow rendering in HDRP.☆20Updated last year
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆30Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆36Updated 2 years ago
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆31Updated 8 months ago
- ☆12Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- ⬜ Old school image flow effect for Unity Urp☆42Updated 2 weeks ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆50Updated 5 months ago
- Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering☆14Updated last month
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 3 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆12Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆35Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆50Updated last year
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆59Updated last year
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆49Updated 5 years ago