DumoeDss / AquaPostOutline
Edge detection with Depth, Normal and MeshID.
☆18Updated 5 months ago
Alternatives and similar repositories for AquaPostOutline:
Users that are interested in AquaPostOutline are comparing it to the libraries listed below
- ☆17Updated 2 years ago
- ground truth ambient occlusion in unity urp☆27Updated 2 years ago
- A realistic & physically based human skin shader☆25Updated 2 years ago
- Amazon Lumberyard Bistro scene setup for Unity☆31Updated 8 months ago
- ☆31Updated 4 years ago
- ☆25Updated 3 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆11Updated last year
- TAA Unity URP Project☆19Updated 2 years ago
- URP Sea & Clouds & SkyFog☆47Updated last year
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆65Updated last year
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- Stable and unflick CascadedShadowMapping☆15Updated last year
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆9Updated 3 years ago
- Hextile is a method for avoiding repetition when tiling textures.☆19Updated 10 months ago
- ☆63Updated 8 months ago
- A simple implement of SSR in Unity URP.☆13Updated last year
- Added support for real-time point light shadows of unity 2020 URP☆48Updated 3 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆35Updated last month
- Shell based fur unity implementation.☆20Updated 3 months ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆44Updated 11 months ago
- ☆28Updated 7 years ago
- CG practice in unity☆16Updated 10 months ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- ■■Finished■■Unity plugin of making ramp texture☆41Updated 6 months ago
- Snow HLSL shader for URP.☆14Updated 4 years ago
- Convert curves to Texture☆39Updated 2 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆35Updated 4 years ago