radishface / OnDemandShadowMapUpdateLinks
Customize on-demand shadow rendering in HDRP.
☆21Updated last year
Alternatives and similar repositories for OnDemandShadowMapUpdate
Users that are interested in OnDemandShadowMapUpdate are comparing it to the libraries listed below
Sorting:
- ☆38Updated 11 months ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Screen Space Reflection for Unity Universal RP☆16Updated 2 months ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Edge detection with Depth, Normal and MeshID.☆23Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆60Updated 3 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆13Updated 2 years ago
- Fast Kawase blur for Unity URP 2021 LTS☆16Updated last month
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆64Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆60Updated last month
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆22Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆34Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆37Updated 9 months ago
- ☆28Updated 4 years ago
- ☆18Updated 3 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆56Updated last year
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- Procedural stochastic texturing node for Unity's Shader Graph☆37Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- ⏳🐌 Assets and scripts for animating Unity objects.☆47Updated 6 months ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 3 years ago
- Notes on Scene View for designers.☆32Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago