lukakldiashvili / URP-Transparent-Distortion-ExampleLinks
Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects
☆31Updated 2 years ago
Alternatives and similar repositories for URP-Transparent-Distortion-Example
Users that are interested in URP-Transparent-Distortion-Example are comparing it to the libraries listed below
Sorting:
- ☆36Updated 9 months ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆45Updated 3 years ago
- A collection of URP shaders and render features.☆57Updated 3 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- ☆63Updated last year
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆46Updated 2 years ago
- An implementation of underwater effects that show under the water line.☆72Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆60Updated last year
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 6 months ago
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆37Updated 10 months ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆70Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Volumetric Fog Package for URP Forward+☆97Updated last week
- A glitter effect made in Shader Graph for Unity URP.☆31Updated 3 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- ☆29Updated last year
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- Polyhedral sci-fi shield Shader implemented with HLSL/ShaderGraph and VFX Graph for the URP in Unity.☆17Updated 2 years ago
- ☆72Updated last year
- A fog implementation for URP that fades to the skybox colour☆37Updated last year