lukakldiashvili / URP-Transparent-Distortion-ExampleLinks
Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects
☆34Updated 2 years ago
Alternatives and similar repositories for URP-Transparent-Distortion-Example
Users that are interested in URP-Transparent-Distortion-Example are comparing it to the libraries listed below
Sorting:
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆47Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆68Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 3 years ago
- ☆65Updated last year
- 🧶 An example of knitwear shader in URP.☆36Updated 4 years ago
- ☆39Updated last year
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆46Updated 2 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆64Updated last year
- An implementation of underwater effects that show under the water line.☆71Updated last year
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- A fog implementation for URP that fades to the skybox colour☆38Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- ☆31Updated last year
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- Precipitation Effect In Unity Using Geometry Shaders☆61Updated 5 years ago
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆39Updated last month
- Procedural Grass System with Compute Shaders in Unity☆29Updated 3 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆74Updated 5 years ago
- ☆33Updated 4 years ago