z4gon / grass-compute-shader-unity
Procedural Grass System with Compute Shaders in Unity
☆27Updated 2 years ago
Alternatives and similar repositories for grass-compute-shader-unity:
Users that are interested in grass-compute-shader-unity are comparing it to the libraries listed below
- URP Sea & Clouds & SkyFog☆47Updated last year
- ☆31Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- ☆32Updated 3 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- A realistic & physically based human skin shader☆23Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆64Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 2 years ago
- ground truth ambient occlusion in unity urp☆26Updated 2 years ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆30Updated last year
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- ☆34Updated 3 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆22Updated 2 months ago
- Custom PBR Shader for Unity URP.☆28Updated last year
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆43Updated 2 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆26Updated last year
- Melt The Snow shader made with shader graph☆17Updated 2 years ago
- Unity's Universal Pipeline outline post-process effect☆17Updated last month
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆59Updated last year
- Edge detection with Depth, Normal and MeshID.☆15Updated 4 months ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- 🧶 An example of knitwear shader in URP.☆34Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆53Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- A collection of URP shaders and render features.☆49Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year