Josephy5 / PostProcessing-URPLinks
Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming
☆41Updated 4 months ago
Alternatives and similar repositories for PostProcessing-URP
Users that are interested in PostProcessing-URP are comparing it to the libraries listed below
Sorting:
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 3 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆79Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 5 years ago
- Some shader code project for URP☆92Updated last year
- A realistic & physically based human skin shader☆28Updated 3 years ago
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆64Updated 3 years ago
- ☆39Updated last year
- A fog implementation for URP that fades to the skybox colour☆41Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆35Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆108Updated 8 months ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆47Updated 3 years ago
- A collection of URP shaders and render features.☆60Updated 3 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆83Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆71Updated 4 years ago
- Volumetric Fog Package for URP Forward+☆124Updated 2 months ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆34Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Updated 4 months ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated 4 months ago
- An implementation of underwater effects that show under the water line.☆73Updated last year
- Hair cards shader for unity universal render pipeline☆46Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆51Updated last month
- ☆68Updated last year
- A unity plugin that automatically calculates smooth normals for outline rendering.☆88Updated 11 months ago
- Use Unity's timeline to blend material properties☆85Updated 2 years ago
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆25Updated 3 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆81Updated 2 years ago
- Public release of Making it Shine talk @ Unite 2025 Barcelona☆28Updated 2 months ago