WeaverGames / UnityURPSkyFogLinks
A fog implementation for URP that fades to the skybox colour
☆37Updated last year
Alternatives and similar repositories for UnityURPSkyFog
Users that are interested in UnityURPSkyFog are comparing it to the libraries listed below
Sorting:
- A collection of URP shaders and render features.☆57Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆59Updated 2 years ago
- ☆37Updated 9 months ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆59Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- ☆64Updated last year
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆13Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆31Updated 2 years ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆39Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆84Updated last year
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆59Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆38Updated 10 months ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆45Updated 3 years ago
- An implementation of underwater effects that show under the water line.☆72Updated last year
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆80Updated 2 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆67Updated last year