DanielAskerov / URP-Ocean-SystemLinks
A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.
☆12Updated 2 years ago
Alternatives and similar repositories for URP-Ocean-System
Users that are interested in URP-Ocean-System are comparing it to the libraries listed below
Sorting:
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 3 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆69Updated 2 years ago
- Screen Space Reflection for Unity Universal RP☆16Updated last month
- A realistic & physically based human skin shader☆28Updated 3 years ago
- Unity's Universal Pipeline outline post-process effect☆22Updated last year
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Customize on-demand shadow rendering in HDRP.☆21Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆78Updated 2 years ago
- Unity URP: LOD crossfading test project☆22Updated 3 years ago
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- TAA Unity URP Project☆17Updated 3 years ago
- ground truth ambient occlusion in unity urp☆44Updated 4 months ago
- Physical Light Unit for (URP) Universal Render Pipeline☆21Updated 6 months ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- A gerstner wave ocean demo for Unity URP☆16Updated 4 years ago
- Fast Kawase blur for Unity URP 2021 LTS☆16Updated 4 months ago
- A periodical texturing in Unity☆70Updated 3 years ago
- Atmosphere Scattering For URP☆16Updated last year
- ☆39Updated last year
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆21Updated last year
- Edge detection with Depth, Normal and MeshID.☆22Updated last year
- Procedural Grass System with Compute Shaders in Unity☆30Updated 3 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆13Updated 3 years ago
- ☆18Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated 3 months ago
- Melt The Snow shader made with shader graph☆23Updated 3 years ago