sinnwrig / URP-Atmosphere
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering
☆53Updated last year
Alternatives and similar repositories for URP-Atmosphere:
Users that are interested in URP-Atmosphere are comparing it to the libraries listed below
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 2 years ago
- URP Sea & Clouds & SkyFog☆47Updated last year
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆60Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆54Updated 3 years ago
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆11Updated 4 years ago
- Oceana water for Unity URP☆45Updated last month
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆27Updated last year
- Tutorial implementing Volumetric Fog in Unity URP☆13Updated 10 months ago
- ☆32Updated 3 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Procedural Grass System with Compute Shaders in Unity☆27Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆65Updated last year
- ⬜ Old school image flow effect for Unity Urp☆41Updated 2 months ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆50Updated 5 months ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Fast Kawase blur for Unity URP 2021 LTS☆14Updated last year
- Hair cards shader for unity universal render pipeline☆24Updated last year
- Volumetric Fog Package for URP Forward+☆81Updated this week
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆11Updated last year
- "Volumetric Lights And GodRays Unity Urp" is the perfect, easy and cheap way to simulate godrays, depth and volume.☆15Updated 10 months ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆67Updated 3 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆44Updated 2 years ago
- Custom PBR Shader for Unity URP.☆30Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆56Updated last year