JohannesDeml / Unity-Human-Skin-Shader-PCLinks
A realistic & physically based human skin shader
☆28Updated 3 years ago
Alternatives and similar repositories for Unity-Human-Skin-Shader-PC
Users that are interested in Unity-Human-Skin-Shader-PC are comparing it to the libraries listed below
Sorting:
- ground truth ambient occlusion in unity urp☆44Updated 5 months ago
- Separable Subsurface Scatter URP☆56Updated 2 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Hair cards shader for unity universal render pipeline☆46Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆71Updated 4 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 3 years ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆78Updated 2 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆38Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆83Updated 2 years ago
- A simple implement of SSR in Unity URP.☆14Updated last year
- PivotPainter tools and shaders for unity☆31Updated 3 years ago
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- Dynamic skydome for Unity3d☆45Updated 7 years ago
- TAA Unity URP Project☆17Updated 3 years ago
- Custom PBR Shader for Unity URP.☆42Updated 2 years ago
- ☆36Updated 4 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated last year
- Tree&Grass System for Unity URP.☆115Updated 2 years ago
- Amazon Lumberyard Bistro scene setup for Unity☆39Updated 3 months ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- 🧶 An example of knitwear shader in URP.☆38Updated 4 years ago
- A work in progress solution for capsule shadows in Unity.☆128Updated 2 years ago
- ☆39Updated last year
- Height fog implementation for Unity☆19Updated last year
- Physical Light Unit for (URP) Universal Render Pipeline☆21Updated 7 months ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago