JohannesDeml / Unity-Human-Skin-Shader-PCLinks
A realistic & physically based human skin shader
☆26Updated 2 years ago
Alternatives and similar repositories for Unity-Human-Skin-Shader-PC
Users that are interested in Unity-Human-Skin-Shader-PC are comparing it to the libraries listed below
Sorting:
- ground truth ambient occlusion in unity urp☆33Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆49Updated 4 years ago
- Separable Subsurface Scatter URP☆51Updated 2 years ago
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- A simple implement of SSR in Unity URP.☆13Updated last year
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- TAA Unity URP Project☆19Updated 3 years ago
- Screen space global illumination implementation in Unity☆23Updated 3 years ago
- Custom PBR Shader for Unity URP.☆31Updated last year
- ☆23Updated last year
- ☆18Updated 3 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated 8 months ago
- Hextile is a method for avoiding repetition when tiling textures.☆20Updated last year
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆39Updated 7 months ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆26Updated 2 years ago
- Occlusion culling for Unity☆37Updated 5 years ago
- My survey on fur rendering in unity URP.☆9Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- ☆30Updated last year
- Amazon Lumberyard Bistro scene setup for Unity☆32Updated 11 months ago
- Height fog implementation for Unity☆18Updated 7 months ago
- 各种常见shadowmap 渲染技术对比☆26Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago