Unity-Technologies / Per-Object_Outline_RenderGraph_RendererFeature_ExampleLinks
Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.
☆27Updated last year
Alternatives and similar repositories for Per-Object_Outline_RenderGraph_RendererFeature_Example
Users that are interested in Per-Object_Outline_RenderGraph_RendererFeature_Example are comparing it to the libraries listed below
Sorting:
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆19Updated 2 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 3 years ago
- Unity's Universal Pipeline outline post-process effect☆20Updated 6 months ago
- ☆21Updated 11 months ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated last year
- Super fast Normal and Tangent recalculation library for Unity.☆37Updated 10 months ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- A vertex shader for fish animation☆30Updated 4 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆36Updated 9 months ago
- Amazon Lumberyard Bistro scene setup for Unity☆32Updated last year
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆26Updated 2 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Customize on-demand shadow rendering in HDRP.☆20Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆25Updated last month
- Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.☆37Updated last year
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- ☆20Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 8 months ago
- Edge detection with Depth, Normal and MeshID.☆23Updated 9 months ago
- Learn how a professional creates multiplayer games that scale with Unity Netcode for GameObjects.☆37Updated 9 months ago
- Example of using flipbook motion to make water shader in unity☆25Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆32Updated last year
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Keyframe Reducer in Unity☆31Updated 8 months ago
- Visual behaviour & AI design tool for Unity.☆34Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago