Scrawk / AperiodicTexturingLinks
A periodical texturing in Unity
☆71Updated 2 years ago
Alternatives and similar repositories for AperiodicTexturing
Users that are interested in AperiodicTexturing are comparing it to the libraries listed below
Sorting:
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Ambient lighting probe sampling☆45Updated 5 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- A (Designed for foliage) Billboard Generator☆52Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆57Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☆62Updated 5 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- ☆32Updated 2 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- Simple Octree for Unity with Job System☆27Updated 4 years ago
- ☆32Updated 3 years ago
- Shader-based solution to blend arbitrary meshes with Unity terrain☆35Updated 5 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago