blackencino / EncinoWavesLinks
Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath
☆88Updated 2 months ago
Alternatives and similar repositories for EncinoWaves
Users that are interested in EncinoWaves are comparing it to the libraries listed below
Sorting:
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 3 years ago
- A physically based shader for woven cloth☆101Updated 4 years ago
- The layer laboratory☆94Updated 2 years ago
- MaterialX C++ and Python libraries☆107Updated this week
- A shaderball asset for material preview☆61Updated 10 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 4 years ago
- ☆55Updated 2 months ago
- Lens flare☆139Updated 6 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆48Updated 6 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Karl's very own FLIP fluid simulator!☆32Updated 4 months ago
- Utility for producing blue-noise dither mask tiles on the GPU☆82Updated 4 years ago
- This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference…☆101Updated 6 years ago
- ☆143Updated 6 years ago
- A Simple Spectral Renderer☆208Updated 5 years ago
- ☆98Updated 3 years ago
- Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for furt…☆42Updated 7 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆130Updated 7 years ago
- Tone Mapper☆72Updated 5 months ago
- Spectral Path Tracer☆63Updated 2 years ago
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- attempt at doing mpm snow a la disney☆28Updated 10 years ago
- Hexagonal Bokeh Blur☆104Updated 8 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆95Updated 2 years ago
- Graphics and physics research, snippets, demos☆133Updated 9 years ago
- Offline renderer used for my blog posts☆107Updated 6 years ago
- Real-time Animation and Rendering of Ocean Whitecaps☆83Updated 10 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆116Updated 6 years ago