teared / mikktspace-for-houdiniLinks
Tangent space calculator for Houdini
☆38Updated 8 years ago
Alternatives and similar repositories for mikktspace-for-houdini
Users that are interested in mikktspace-for-houdini are comparing it to the libraries listed below
Sorting:
- Proof of concept Compute Shader without using data packing in textures for input/output☆49Updated 5 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 11 months ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆45Updated 6 years ago
- Image processing tool for physically based shading.☆33Updated 3 years ago
- Texture2D Array☆45Updated 5 years ago
- DFG LUT generator☆53Updated 7 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- Modo 10's Unreal editor plugin (for loading PBR materials / textures)☆19Updated 7 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for furt…☆42Updated 7 years ago
- A shaderball asset for material preview☆60Updated 10 years ago
- A C++ program to render the Hosek-Wilkie Sky Model☆6Updated 6 years ago
- A physically based shader for woven cloth☆100Updated 4 years ago
- ☆41Updated 9 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 2 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆50Updated 7 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 8 years ago
- ☆63Updated 7 years ago
- Convert the IES file into a IES texture for IES lightning☆53Updated 7 years ago
- ☆11Updated 6 years ago
- Hexagonal Bokeh Blur☆104Updated 8 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- CG resource☆41Updated 2 months ago
- DEPRECATED - check out https://github.com/tommybazar/TBRaymarchProject for a much improved version!☆51Updated 4 years ago
- Shader utilities for UE4☆49Updated 4 years ago
- ☆40Updated 6 years ago
- ☆23Updated 4 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆48Updated 3 years ago