attempt at doing mpm snow a la disney
☆27Oct 6, 2014Updated 11 years ago
Alternatives and similar repositories for mpmsnow
Users that are interested in mpmsnow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenGL and Houdini snow simulation (material point method)☆240Jul 18, 2021Updated 4 years ago
- Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Oct 10, 2017Updated 8 years ago
- Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.☆24Jun 29, 2011Updated 14 years ago
- Bringing MeshLab functionality into Houdini☆35Feb 10, 2017Updated 9 years ago
- Rigid body plugin for SideFX Houdini☆30Aug 5, 2015Updated 10 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- SOP level volumetric path tracer.☆13Mar 25, 2020Updated 6 years ago
- Verlet cloth solver implemented as Maya plugin.☆32May 29, 2015Updated 10 years ago
- Snow simulation based on Disney's MPM Snow Paper☆24Aug 25, 2015Updated 10 years ago
- Anysotropy Matrix SOP node (multithreaded). SideFX® Houdini® Plugin☆16Dec 12, 2017Updated 8 years ago
- A set of physical-based shaders for Mantra renderer☆57Aug 27, 2017Updated 8 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Jun 12, 2018Updated 7 years ago
- A Qt FileTreeView of Maya scripts.☆14Sep 29, 2021Updated 4 years ago
- Material Point Method with Nonlocal Granular Fluidity☆27Aug 1, 2025Updated 9 months ago
- A maya tool for exporting an importing animation as fast and convenient as possible.☆11Dec 1, 2010Updated 15 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Additional documentation of Houdini Python modules☆22Jun 22, 2018Updated 7 years ago
- Sidefx houdini related pipeline tools☆14Jan 24, 2011Updated 15 years ago
- Material Point Method plugin for maya☆30Jul 26, 2017Updated 8 years ago
- Interact with Houdini more easily☆18Mar 4, 2013Updated 13 years ago
- A Qt plugin for loading EXR images via OpenEXR☆10Oct 16, 2015Updated 10 years ago
- Fuse filesystem for Alembic files☆20Nov 26, 2011Updated 14 years ago
- Optimization-based implicit material point method☆57Dec 13, 2025Updated 5 months ago
- B.Sc. Thesis Simulation of Snow☆32Aug 26, 2019Updated 6 years ago
- ☆20Dec 11, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An open source parallel C++ package for the material point method (MPM)☆94Mar 31, 2025Updated last year
- OpenVDB Points Development Repository☆40Jan 21, 2017Updated 9 years ago
- Fast and efficient MATLAB-based MPM solver in an explicit formulation.☆20Nov 14, 2023Updated 2 years ago
- Explicit GPU-based implementation under a mpm numerical framework (GIMPM) to solve for elasto-plastic problems in Geomechanics.☆19Oct 28, 2021Updated 4 years ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- Plugins for USD☆11Jul 28, 2017Updated 8 years ago
- Unofficial mirror of Vega-FEM (http://run.usc.edu/vega/) with a fix or two☆10May 2, 2017Updated 9 years ago
- LETO is a new hybrid Lagrangian-Eulerian method for topology optimization. It transfers density information from movable Lagrangian carri…☆68Mar 11, 2020Updated 6 years ago
- An implementation of Large Steps in Cloth Simulation for CSE328☆30Apr 25, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simulating on GPU using Material Point Method and rendering.☆124Jun 22, 2018Updated 7 years ago
- GLTF model viewer☆17Aug 10, 2020Updated 5 years ago
- Houdini Gaia Toolkit☆22Dec 20, 2017Updated 8 years ago
- libseg☆18Apr 11, 2015Updated 11 years ago
- Implementation of a multilinear model for skull, facial tissue thickness, and skin from our paper at VCBM 2018.☆12Jan 12, 2020Updated 6 years ago
- ☆12Apr 24, 2022Updated 4 years ago
- Code of the article "Manipulation of granular materials by learning particle interactions"☆11Feb 28, 2024Updated 2 years ago