Utility for producing blue-noise dither mask tiles on the GPU
☆89Apr 1, 2021Updated 5 years ago
Alternatives and similar repositories for BlueNoiseDitherMaskTiles
Users that are interested in BlueNoiseDitherMaskTiles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Jun 19, 2019Updated 7 years ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Sep 2, 2022Updated 3 years ago
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 3 years ago
- A repository for personal experimental purpose☆11Apr 11, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆100May 27, 2019Updated 7 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago
- A program that reads a file with sample sequences and uses them to integrate a specified 2D function.☆20Jul 22, 2019Updated 7 years ago
- Supplementary source code for "A Spherical Cap Preserving Parameterization for Spherical Distributions"☆55Dec 30, 2017Updated 8 years ago
- ☆63Sep 19, 2022Updated 3 years ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 4 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- Quantifying the Error of Light Transport Algorithms☆15Jul 29, 2019Updated 7 years ago
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆147May 20, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆119Aug 26, 2024Updated last year
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆115Jun 25, 2019Updated 7 years ago
- Uni{corn|form} toolkit☆63Aug 23, 2025Updated 11 months ago
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆183Apr 6, 2026Updated 4 months ago
- Mitsuba plugin to load ALTA BRDFs☆17Oct 12, 2017Updated 8 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- ☆195Dec 1, 2016Updated 9 years ago
- physically-based rendering engine implemented with Rust.☆73Oct 29, 2025Updated 9 months ago
- Headers, tests, and examples for Covariance Tracing☆52Aug 20, 2020Updated 5 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆123Jun 7, 2023Updated 3 years ago
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz☆16Mar 15, 2019Updated 7 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆99Mar 18, 2023Updated 3 years ago
- Monte Carlo Render Viewing and Visualization Tools☆11Apr 20, 2021Updated 5 years ago
- ☆178Feb 5, 2025Updated last year
- Void and cluster algorithm to go with my blog post☆44Jun 2, 2025Updated last year
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- ☆25Aug 20, 2017Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Aug 17, 2018Updated 8 years ago
- ☆391Jul 21, 2026Updated 3 weeks ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆20Apr 7, 2025Updated last year
- ☆20Oct 21, 2025Updated 9 months ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆51May 20, 2022Updated 4 years ago
- ☆63Nov 3, 2017Updated 8 years ago
- Axis Aligned Bounding Octahedron☆253May 29, 2019Updated 7 years ago