Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU
☆57Oct 27, 2023Updated 3 years ago
Alternatives and similar repositories for tracer
Users that are interested in tracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 8 years ago
- CPU Path Tracer☆19Sep 9, 2023Updated 3 years ago
- A Simple Spectral Renderer☆214Jul 19, 2020Updated 6 years ago
- physically based path tracer on gpu☆55Aug 16, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 6 years ago
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- Easy, simple path trace renderer.☆56Jul 12, 2026Updated 3 months ago
- a simple physically based rendering renderer.☆10Jun 2, 2021Updated 5 years ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆331Updated this week
- ☆24Feb 16, 2019Updated 7 years ago
- Research oriented GPU offline renderer☆17Sep 8, 2023Updated 3 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- OptiX Path Tracer☆95Mar 14, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- a tiny c++ path tracer☆17Aug 25, 2023Updated 3 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated last year
- An interactive Global Illumination Renderer written in C++☆14Mar 12, 2018Updated 8 years ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated last year
- My renderer for learning☆22Dec 29, 2019Updated 6 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 7 months ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆146Oct 21, 2020Updated 6 years ago
- Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU☆21May 19, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- yart☆23Dec 7, 2020Updated 5 years ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- Bidirectional Path Tracing for Rendering Participating Media☆29Sep 14, 2017Updated 9 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 7 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Quick path tracer project written in C++☆133Jul 22, 2019Updated 7 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆14May 31, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.☆14Nov 29, 2021Updated 4 years ago
- Optimized cloudscape renderer using volumetric path tracing.☆12Feb 13, 2021Updated 5 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Jul 10, 2026Updated 3 months ago
- Simple Open-source Ray Tracer☆916Oct 7, 2026Updated 3 weeks ago
- ☆27Dec 31, 2021Updated 4 years ago
- Physically-based CPU and GPU ray-tracer☆372Oct 20, 2026Updated 2 weeks ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago