Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"
☆10Dec 12, 2016Updated 9 years ago
Alternatives and similar repositories for WetaHair
Users that are interested in WetaHair are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- VCG wrapper nodes for Autodesk Maya☆13Jun 23, 2018Updated 8 years ago
- A Python library for batch processing in a VFX production environment.☆15May 10, 2014Updated 12 years ago
- Probe Deformer Plugins for Maya☆17Apr 15, 2019Updated 7 years ago
- ☆20Dec 11, 2021Updated 4 years ago
- (c++) Exploded View node/deformer for Maya 2016.5 mimicking the Houdini exploded view sop☆11Jul 24, 2016Updated 10 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- A sample repository associated to my post on remote debugging of Python in VFX appliactions.☆15Jun 13, 2018Updated 8 years ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 10 years ago
- ☆24Jan 16, 2022Updated 4 years ago
- Physically-based shading experiments in Arnold renderer.☆31Jan 27, 2023Updated 3 years ago
- Custom constraint plugin for Autodesk's Maya☆26May 16, 2016Updated 10 years ago
- Multiple Interacting Fluids Project☆15May 7, 2012Updated 14 years ago
- Personal collection of tech art tools for Maya.☆14Sep 21, 2014Updated 11 years ago
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆16Jun 14, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Machine Learning Toolkit for Maya☆28Oct 4, 2016Updated 9 years ago
- associate metadata with your folders☆46May 11, 2018Updated 8 years ago
- Gpu Renderer and Rasterizer - for python☆28Aug 13, 2024Updated 2 years ago
- Real-Time Shading with Polyhedral Lights using Silhouette Detection☆36Jul 16, 2021Updated 5 years ago
- ✏ Hatching Shader in UE5☆14Sep 12, 2022Updated 3 years ago
- Maya Viewport API...I need this☆23Jan 5, 2022Updated 4 years ago
- ☆26Jan 16, 2020Updated 6 years ago
- Alan Camilo's animation toolkit☆19Dec 27, 2018Updated 7 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Jun 19, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- Pose-based rig caching plugin for Maya☆58Apr 29, 2019Updated 7 years ago
- Crash course on Unity. Create a simple game in 90 minutes.☆10Mar 6, 2015Updated 11 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Jul 5, 2021Updated 5 years ago
- Parse an ascii Nuke file to get information without needing a nuke license.☆28Oct 14, 2021Updated 4 years ago
- ☆16Feb 22, 2026Updated 6 months ago
- Library for BSDF, BRDF, and BTDF☆28Jul 5, 2026Updated last month
- An open source physically based renderer☆21Jan 21, 2017Updated 9 years ago
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Jul 13, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Lock Free Linked List Based On Harris'OrderedListBasedSet And Michael's Hazard Pointer.☆38Feb 27, 2020Updated 6 years ago
- https://vinjn.github.io/renderdoc-frame-reporter/☆14Jul 20, 2017Updated 9 years ago
- Reusable UI components for viewing and authoring USD files☆12Jul 30, 2017Updated 9 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Nov 12, 2017Updated 8 years ago
- An automatic differentiation library for both forward and reverse auto-diff via code transformation written in Rust.☆16Jan 21, 2022Updated 4 years ago
- Eclipse CDT/MinGW-w64 implementation of TheCherno's OpenGL series.☆13Jun 24, 2018Updated 8 years ago
- Set of utilities for visualizing camera models and loading image formats commonly used on JPL Mars missions.☆16Sep 23, 2025Updated 11 months ago