zhoub / WetaHairLinks
Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"
☆10Updated 9 years ago
Alternatives and similar repositories for WetaHair
Users that are interested in WetaHair are comparing it to the libraries listed below
Sorting:
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Material Point Method plugin for maya☆30Updated 8 years ago
- A really small getting-started project for USD based projects☆58Updated 6 months ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.☆30Updated 6 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆97Updated 2 years ago
- Universal Scene Description☆21Updated 7 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated 2 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 9 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Small collection of CG assets☆48Updated 5 months ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 5 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 6 years ago
- Houdini C++ wrangle node☆77Updated 6 years ago
- A physically based shader for woven cloth☆102Updated 4 years ago
- USD samples☆33Updated 2 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆89Updated 6 months ago
- Experimental OpenUSD based standalone application using glfw3 and imgui☆19Updated this week
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆59Updated 2 years ago
- MayaPartioTools is an open-source plugin to visualize and import particle data in Maya.☆31Updated 6 years ago
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- MaterialX C++ and Python libraries☆109Updated this week
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- Working clone of pbd based fluids by Korzen☆17Updated 10 years ago
- Avalanche Content Toolset☆28Updated 4 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Interior mapping MaterialX node graph☆22Updated 6 months ago
- attempt at doing mpm snow a la disney☆28Updated 11 years ago