autodesk-forks / MaterialXLinks
MaterialX C++ and Python libraries
☆107Updated last week
Alternatives and similar repositories for MaterialX
Users that are interested in MaterialX are comparing it to the libraries listed below
Sorting:
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆88Updated last month
- A shaderball asset for material preview☆61Updated 10 years ago
- ☆202Updated last week
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 4 years ago
- A really small getting-started project for USD based projects☆56Updated last month
- ☆386Updated 6 months ago
- ☆143Updated 6 years ago
- Rendering plugin for Pixar's USD Hydra☆138Updated 2 weeks ago
- A collection of tone mappers for the display of 3D graphics☆79Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆320Updated 2 weeks ago
- A physically based shader for woven cloth☆101Updated 4 years ago
- Lens flare☆138Updated 6 years ago
- ☆55Updated 2 months ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆218Updated last year
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆111Updated last year
- Analyze and convert normal textures☆109Updated last year
- Convert the IES file into a IES texture for IES lightning☆54Updated 7 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodul…☆263Updated 4 years ago
- A Simple Spectral Renderer☆208Updated 5 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 3 years ago
- coalpy - compute abstraction layer for python☆57Updated last year
- A reference GLSL implementation of the VRayMtl material☆30Updated last year
- Utility for producing blue-noise dither mask tiles on the GPU☆82Updated 4 years ago
- Offline renderer used for my blog posts☆105Updated 6 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated 2 years ago
- Universal Scene Description☆21Updated 7 years ago