aras-p / glsl-optimizerLinks
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
☆1,776Updated 5 years ago
Alternatives and similar repositories for glsl-optimizer
Users that are interested in glsl-optimizer are comparing it to the libraries listed below
Sorting:
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,341Updated last week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,830Updated 3 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆570Updated last year
- cmftStudio - GUI counterpart for:☆1,318Updated 5 years ago
- The OpenGL Samples Pack☆784Updated 3 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆857Updated 5 years ago
- The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.☆1,236Updated 2 weeks ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,087Updated last month
- Source code for OpenGL Insights☆670Updated 3 years ago
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,076Updated last year
- Advanced DXTc texture compression and transcoding library☆893Updated 7 months ago
- DirectX shader bytecode cross compiler☆898Updated last year
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,426Updated last week
- A small, portable and extensible C++ 3D coding framework☆2,057Updated 2 years ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆759Updated last month
- Vulkan sample code☆444Updated 7 years ago
- GLSL source level debugger.☆500Updated 4 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,511Updated 2 years ago
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,391Updated last year
- OpenGL text using one vertex buffer, one texture and FreeType☆1,733Updated 6 months ago
- ☆388Updated 3 years ago
- ☆476Updated 7 years ago
- KTX (Khronos Texture) Library and Tools☆1,129Updated last week
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆637Updated last year
- **Deprecated repository** for Vulkan loader and validation layers☆408Updated 7 years ago
- Vulkan Samples☆1,415Updated 4 years ago
- My personal Vulkan renderer☆1,815Updated last week
- C++ Metal wrapper☆546Updated 5 years ago
- BRDF Explorer☆2,236Updated 2 years ago