aras-p / glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
☆1,730Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for glsl-optimizer
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,068Updated this week
- cmftStudio - GUI counterpart for:☆1,259Updated 3 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,447Updated last year
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,773Updated last year
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆558Updated 2 weeks ago
- DirectX shader bytecode cross compiler☆854Updated 3 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,849Updated this week
- Cross-platform open-source command-line cubemap filtering tool.☆823Updated 3 years ago
- A small, portable and extensible C++ 3D coding framework☆1,997Updated last year
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,049Updated this week
- Source code for OpenGL Insights☆653Updated 2 years ago
- Advanced DXTc texture compression and transcoding library☆855Updated last year
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆981Updated 3 months ago
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,302Updated 4 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,384Updated 3 years ago
- My personal Vulkan renderer☆1,593Updated this week
- Open source c++ skeletal animation library and toolset☆2,445Updated 3 months ago
- The OpenGL Samples Pack☆770Updated 2 years ago
- BRDF Explorer☆2,098Updated last year
- KTX (Khronos Texture) Library and Tools☆880Updated last week
- Header only C++11 tiny glTF 2.0 library☆2,030Updated 3 weeks ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆808Updated 5 months ago
- The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.☆1,069Updated this week
- OpenGL Image (GLI)☆554Updated 5 months ago
- GLSL source level debugger.☆479Updated 3 years ago
- Lightweight open source FBX importer☆1,148Updated 3 months ago
- Light probe generation and BRDF authoring for physically based shading.☆771Updated 3 years ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆712Updated last month
- OpenGL text using one vertex buffer, one texture and FreeType☆1,641Updated 2 months ago