DirectX shader bytecode cross compiler
☆912Jul 16, 2024Updated last year
Alternatives and similar repositories for HLSLcc
Users that are interested in HLSLcc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆477Nov 22, 2018Updated 7 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,836Jan 13, 2023Updated 3 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆363Sep 7, 2019Updated 6 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,578Updated this week
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆573Oct 20, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,441Jun 1, 2026Updated last week
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆345Jan 10, 2019Updated 7 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆681Sep 2, 2025Updated 9 months ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,522Updated this week
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆755May 10, 2024Updated 2 years ago
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,783May 14, 2020Updated 6 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆244Jan 31, 2023Updated 3 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,531Mar 24, 2023Updated 3 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,753May 28, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Experimentation framework for probe-based lighting☆440Oct 8, 2025Updated 8 months ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,753Updated this week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,023May 25, 2025Updated last year
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,152Updated this week
- Animation Compression Library☆1,557Nov 26, 2025Updated 6 months ago
- Adaptive Screen Space Ambient Occlusion☆257Jan 3, 2023Updated 3 years ago
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆550Sep 18, 2021Updated 4 years ago
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆409Jan 3, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Light probe generation and BRDF authoring for physically based shading.☆823Aug 18, 2021Updated 4 years ago
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆650Jan 18, 2018Updated 8 years ago
- BRDF Explorer☆2,255Apr 21, 2023Updated 3 years ago
- Engineering specs for DirectX features.☆832Jun 2, 2026Updated last week
- Lightweight open source FBX importer☆1,327May 16, 2026Updated 3 weeks ago
- UVAtlas isochart texture atlas☆923Apr 22, 2026Updated last month
- GPU texture/buffer performance tester☆682Nov 19, 2020Updated 5 years ago
- ISPC Texture Compressor☆474Sep 23, 2024Updated last year
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆837Jan 26, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.☆1,274Updated this week
- HLSL Parser and GLSL code generator☆235Apr 11, 2014Updated 12 years ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,779Updated this week
- MSAA and Temporal AA Sample☆346Mar 20, 2021Updated 5 years ago
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,115Jul 10, 2024Updated last year
- A task scheduling framework designed for the needs of game developers.☆459Jan 3, 2023Updated 3 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆694Nov 11, 2024Updated last year