The OpenGL Samples Pack
☆794Jun 12, 2022Updated 4 years ago
Alternatives and similar repositories for ogl-samples
Users that are interested in ogl-samples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code and supporting material for the 7th Edition of OpenGL SuperBible☆763Dec 17, 2020Updated 5 years ago
- Source code for OpenGL Insights☆670Jun 21, 2022Updated 4 years ago
- OpenGL 3 and 4 examples using GLSL☆2,600Aug 1, 2026Updated 3 weeks ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Jan 27, 2016Updated 10 years ago
- OpenGL sample for shader-based occlusion culling☆563Jan 17, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- optimized screen-space ambient occlusion, cache-aware hbao☆375Jan 17, 2024Updated 2 years ago
- ☆479Oct 13, 2022Updated 3 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,540Mar 24, 2023Updated 3 years ago
- C++ examples for the Vulkan graphics API☆12,130Updated this week
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,786May 14, 2020Updated 6 years ago
- OpenGL sample for NV_command_list☆116Jan 17, 2024Updated 2 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,570Updated this week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,036Jun 7, 2026Updated 2 months ago
- Awesome Vulkan ecosystem☆3,714May 11, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,824Aug 14, 2026Updated 2 weeks ago
- Simple comparison framework for APIs☆330Mar 17, 2016Updated 10 years ago
- OpenGL Mathematics (GLM)☆11,189Apr 7, 2026Updated 4 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,445Updated this week
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,925Feb 21, 2024Updated 2 years ago
- GPU-based Forward+ renderer☆572Jan 9, 2020Updated 6 years ago
- Example code for the OpenGL Shading Language Cookbook - 2nd Edition (3rd Edition now available)☆566Jun 12, 2019Updated 7 years ago
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆878Aug 4, 2026Updated 3 weeks ago
- Vulkan Samples☆1,424Jul 28, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Vulkan implementation of real-time PBR renderer☆391Mar 30, 2017Updated 9 years ago
- A collection of simple single file OpenGL examples☆734Jun 4, 2021Updated 5 years ago
- OpenGL Image (GLI)☆592Apr 5, 2026Updated 4 months ago
- RenderDoc is a stand-alone graphics debugging tool.☆11,039Updated this week
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 9 years ago
- A collection of experiments, samples and other bits of code.☆234Jan 5, 2016Updated 10 years ago
- An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/…☆171Sep 29, 2013Updated 12 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Nov 15, 2016Updated 9 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆1,014Jun 13, 2025Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,578May 29, 2022Updated 4 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,522Oct 30, 2021Updated 4 years ago
- ☆51Sep 5, 2012Updated 13 years ago
- single-file C libraries from Philip Allan Rideout☆1,012Jul 23, 2026Updated last month
- Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆12,608Aug 6, 2024Updated 2 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,076Sep 3, 2023Updated 2 years ago
- One stop solution for all Vulkan samples☆5,364Updated this week