g-truc / gli
OpenGL Image (GLI)
☆561Updated 8 months ago
Alternatives and similar repositories for gli:
Users that are interested in gli are comparing it to the libraries listed below
- Examples and demos for the Vulkan C++ API☆345Updated 3 months ago
- Anvil is a cross-platform framework for Vulkan☆597Updated 7 months ago
- Code repository for Vulkan Cookbook by Packt☆837Updated 2 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆732Updated last week
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆836Updated 7 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆527Updated 7 months ago
- GPU-based Forward+ renderer☆504Updated 5 years ago
- The OpenGL Samples Pack☆772Updated 2 years ago
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆495Updated 3 years ago
- OpenGL sample for shader-based occlusion culling☆539Updated last year
- Physical based rendering with Vulkan using glTF 2.0 models☆1,002Updated last week
- C++ library strictly wrapping OpenGL objects.☆539Updated 11 months ago
- A modern cross-platform low-level graphics API☆646Updated this week
- Experimental High Level Framework for Vulkan☆329Updated 6 years ago
- A Vulkan implementation of real-time PBR renderer☆393Updated 7 years ago
- Tools to aid in Vulkan development☆682Updated this week
- My personal Vulkan renderer☆1,641Updated last week
- Modern C++ vulkan utility library.☆263Updated 4 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆358Updated 3 years ago
- Simple OpenGL core profile loading☆713Updated last year
- ☆472Updated 2 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆286Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆412Updated 3 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,405Updated 3 years ago
- **Deprecated repository** for Vulkan loader and validation layers☆411Updated 6 years ago
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆671Updated 7 years ago
- Meta loader for Vulkan API☆1,420Updated this week
- ☆866Updated 3 years ago
- GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources☆238Updated 4 months ago
- Webinterface for glad -> https://github.com/Dav1dde/glad☆377Updated 4 months ago