C++ Metal wrapper
☆540Nov 27, 2020Updated 5 years ago
Alternatives and similar repositories for mtlpp
Users that are interested in mtlpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆396Jun 10, 2026Updated 3 months ago
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆201Dec 12, 2023Updated 2 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,518Updated this week
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,846Updated this week
- minimal macOS Metal application☆41Jul 3, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆359Sep 20, 2026Updated last week
- A single-header library with a simplified interface for Vulkan synchronization☆241Mar 6, 2023Updated 3 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆346Jan 10, 2019Updated 7 years ago
- Pyramid Shader Analyzer☆317Mar 20, 2019Updated 7 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆364Sep 7, 2019Updated 7 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,836Jan 13, 2023Updated 3 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated 2 weeks ago
- ISPC Texture Compressor☆476Sep 23, 2024Updated 2 years ago
- DirectX shader bytecode cross compiler☆919Jul 16, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Experimentation framework for probe-based lighting☆443Oct 8, 2025Updated 11 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,654Updated this week
- Lightweight open source FBX importer☆1,352May 16, 2026Updated 4 months ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆261Apr 1, 2026Updated 5 months ago
- Open source c++ skeletal animation library and toolset☆2,948Aug 1, 2026Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,546Mar 24, 2023Updated 3 years ago
- A Vulkan implementation of real-time PBR renderer☆391Mar 30, 2017Updated 9 years ago
- ☆479Oct 13, 2022Updated 3 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆762May 10, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,629Sep 16, 2026Updated last week
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 9 years ago
- Chop 3D objects to meshlets☆455Nov 29, 2022Updated 3 years ago
- Vulkan best practice for mobile developers☆686Aug 6, 2024Updated 2 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- A task scheduling framework designed for the needs of game developers.☆461Jan 3, 2023Updated 3 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,589Updated this week
- My personal Vulkan renderer☆1,957Updated this week
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,036Sep 2, 2026Updated 3 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- DFG LUT generator☆57Nov 7, 2017Updated 8 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,664Aug 27, 2026Updated last month
- A cross-platform render-graph based rendering system written in Swift☆167Feb 8, 2026Updated 7 months ago
- Fast O(1) offset allocator with minimal fragmentation☆1,072Apr 30, 2024Updated 2 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆158Apr 29, 2018Updated 8 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆108Sep 30, 2016Updated 9 years ago
- ☆937Jan 3, 2024Updated 2 years ago