powervr-graphics / Native_SDKLinks
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
☆751Updated 4 months ago
Alternatives and similar repositories for Native_SDK
Users that are interested in Native_SDK are comparing it to the libraries listed below
Sorting:
- Vulkan best practice for mobile developers☆675Updated last year
- OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org☆474Updated 11 months ago
- The OpenGL Samples Pack☆783Updated 3 years ago
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆583Updated this week
- OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry☆782Updated 2 weeks ago
- Code repository for Vulkan Cookbook by Packt☆870Updated 2 years ago
- Github repository for the Vulkan SDK☆238Updated 2 years ago
- Vulkan Samples☆1,409Updated 4 years ago
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- Tools to aid in Vulkan development☆735Updated this week
- OpenGL Image (GLI)☆584Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,767Updated 5 years ago
- Source code for OpenGL Insights☆666Updated 3 years ago
- Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date☆731Updated 2 months ago
- Source code and supporting material for the 7th Edition of OpenGL SuperBible☆749Updated 4 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,048Updated 3 weeks ago
- GLSL Shading Language Specification and Extensions☆399Updated last month
- ☆1,238Updated this week
- NOTE: This project is not maintained anymore☆375Updated last year
- **Deprecated repository** for Vulkan loader and validation layers☆407Updated 7 years ago
- Source code for OpenGL SupeBible 6th Edition examples☆485Updated 4 years ago
- Vulkan sample code☆444Updated 7 years ago
- Vulkan Validation Layers (VVL)☆927Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,109Updated 2 months ago
- EGL API and Extension Registry☆136Updated 4 months ago
- Code repository for Learning Vulkan, published by Packt☆235Updated last year
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,287Updated last week
- ☆530Updated 4 years ago
- Webinterface for glad -> https://github.com/Dav1dde/glad☆391Updated last year
- The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.☆1,206Updated last month