akauper / Shallow-WaterLinks
Shallow Water Equation created using CustomRenderTexture in Unity3d
☆74Updated 5 years ago
Alternatives and similar repositories for Shallow-Water
Users that are interested in Shallow-Water are comparing it to the libraries listed below
Sorting:
- ☆68Updated 5 years ago
- 💎 Approximated crystal caustics effect in Unity.☆75Updated 5 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- Fur rendering in Unity with Shell Texturing☆53Updated 9 months ago
- Signed Distance Field (SDF) texture generator for Unity.☆94Updated 10 months ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- raymarching experiment in unity☆89Updated 5 years ago
- ComputeShader implementation trails for Unity☆145Updated last year
- Extension of VAT shader form sideFX houdini with various utils for Unity☆81Updated 8 months ago
- ☆29Updated 5 years ago
- ☆55Updated 5 years ago
- Jump Flooding Algorithm with compute shader in Unity☆39Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- ☆63Updated 6 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Brunetons ocean in Unity☆131Updated 3 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆182Updated last year
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 7 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- A work in progress solution for capsule shadows in Unity.☆121Updated last year
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆95Updated 5 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆128Updated 3 years ago
- Screen space global illumination implementation in Unity☆24Updated 3 years ago
- 🧱 An example of geometry shader in URP.☆108Updated 5 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆110Updated 6 years ago
- HDRP remaster of the classic Sponza scene.☆50Updated 2 years ago
- Simple Screen Space Reflection Implementation.☆45Updated 9 years ago