Bonjour-Interactive-Lab / Unity3D-VATUtilsLinks
Extension of VAT shader form sideFX houdini with various utils for Unity
☆78Updated 6 months ago
Alternatives and similar repositories for Unity3D-VATUtils
Users that are interested in Unity3D-VATUtils are comparing it to the libraries listed below
Sorting:
- ☆71Updated last year
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- Use Unity's timeline to blend material properties☆78Updated 2 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆88Updated 8 months ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆77Updated 3 years ago
- ComputeShader implementation trails for Unity☆142Updated 10 months ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆117Updated 5 months ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆45Updated 3 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆81Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Volumetric Fog Package for URP Forward+☆94Updated last month
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 5 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- ☆95Updated 2 years ago
- ☆54Updated 5 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆106Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆109Updated 5 months ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆84Updated 3 years ago
- A stylized sky shader (and material presets) for Unity.☆113Updated last year
- Tree&Grass System for Unity URP.☆115Updated last year
- Collection of HDRP (post-processing) lens flares for Unity☆35Updated 5 years ago
- ☆103Updated 4 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago