DMeville / DMDecalBufferLinks
Rendering decals to an offscreen buffer in URP for shader effects
☆43Updated 3 years ago
Alternatives and similar repositories for DMDecalBuffer
Users that are interested in DMDecalBuffer are comparing it to the libraries listed below
Sorting:
- Node library for ShaderGraph☆35Updated 4 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- ☆32Updated 3 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- ☆63Updated 6 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- ☆55Updated 5 years ago
- A rain puddles shader for Unity Shader Graph and Universal Render Pipeline☆40Updated 5 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 7 years ago
- ☆72Updated last year
- Tools for Unity VFX☆32Updated 4 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 9 months ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆68Updated 3 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago