haolange / InfinityScreenSpaceLightingLinks
ScreenSpaceLighting for Unity in PostProcessStack V2.
☆57Updated 2 years ago
Alternatives and similar repositories for InfinityScreenSpaceLighting
Users that are interested in InfinityScreenSpaceLighting are comparing it to the libraries listed below
Sorting:
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- Cached Shadow Map Solution for Unity☆82Updated 3 years ago
- Height fog implementation for Unity☆19Updated last year
- Separable Subsurface Scatter URP☆55Updated 2 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP☆39Updated last year
- Jump Flooding Algorithm with compute shader in Unity☆41Updated 5 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆84Updated 7 years ago
- A work in progress solution for capsule shadows in Unity.☆126Updated last year
- ground truth ambient occlusion in unity urp☆43Updated 3 months ago
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆46Updated last year
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- ☆16Updated 8 years ago
- ☆36Updated 4 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Updated 3 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆68Updated 2 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- ☆24Updated 4 years ago
- Occlusion culling for Unity☆38Updated 5 years ago
- ☆68Updated 5 years ago
- Implement software virture texture using Unity 2019☆48Updated 5 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆72Updated 11 months ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆14Updated 10 months ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Updated 4 years ago