bodhid / UnityScreenSpaceReflectionsLinks
Unity Simple SSR - Screen Space Reflections post processing effect
☆53Updated 7 years ago
Alternatives and similar repositories for UnityScreenSpaceReflections
Users that are interested in UnityScreenSpaceReflections are comparing it to the libraries listed below
Sorting:
- Tree&Grass System for Unity URP.☆115Updated last year
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆122Updated 5 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- ☆68Updated 5 years ago
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- An archive of all shown scripts and shaders in http://halisavakis.com☆71Updated 4 years ago
- A custom mipmaps texture importer for Unity☆65Updated last year
- Realtime snow deformation & accumulation in unity 3d☆73Updated 3 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 7 years ago
- Dynamic skydome for Unity3d☆44Updated 6 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆77Updated 3 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1☆76Updated 5 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆111Updated 2 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- Unity Shader Properties☆15Updated 7 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆56Updated 6 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- A stylized sky shader (and material presets) for Unity.☆113Updated last year
- Added support for real-time point light shadows of unity 2020 URP☆50Updated 4 years ago
- Separable Subsurface Scatter URP☆51Updated 2 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 6 months ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 6 months ago