keijiro / FullScreenMaterialTest
An example of a full screen shader graph (Unity 2022.2 or later)
☆17Updated 2 years ago
Alternatives and similar repositories for FullScreenMaterialTest:
Users that are interested in FullScreenMaterialTest are comparing it to the libraries listed below
- Test project for the volumetric material feature in Unity 2022.2☆66Updated last year
- ☆31Updated 4 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Unity URP: LOD crossfading test project☆21Updated 2 years ago
- ☆35Updated 3 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆55Updated last year
- Unity Shader Graph: Custom Render Texture target sample☆27Updated last year
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- Unity sample / benchmark for RenderMesh API☆46Updated 2 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- ☆24Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Collection of HDRP (post-processing) lens flares for Unity☆34Updated 4 years ago
- A simple example of creating custom Track and Clip☆44Updated 3 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago
- ☆62Updated 5 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- Superformula 3D mesh generator with compute shaders☆46Updated 4 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆50Updated 4 months ago
- A plexus effect running on the GPU in Unity☆23Updated 6 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Amazon Lumberyard Bistro scene setup for Unity☆32Updated 9 months ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- Node library for ShaderGraph☆34Updated 4 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- ☆29Updated 5 years ago