Cached Shadow Map Solution for Unity
☆83Apr 12, 2022Updated 4 years ago
Alternatives and similar repositories for CachedShadowMaps
Users that are interested in CachedShadowMaps are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Precomputed Radiance Transfer Global Illumination for Unity URP☆20Jul 16, 2025Updated last year
- Reflection Probe Atlas impl. for Unity☆26Dec 31, 2018Updated 7 years ago
- Inverse Square Falloff for Unity Default Lighting☆33May 15, 2020Updated 6 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- Per-object shadow implementation using Unity SRP.☆132Sep 4, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Graphics Research for Unity Scriptable Render Pipeline.☆270Feb 23, 2026Updated 4 months ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆22Jul 3, 2019Updated 7 years ago
- Occlusion culling for Unity☆40Jan 2, 2020Updated 6 years ago
- An example of indirect lighting made with Unity☆37Jul 17, 2021Updated 5 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆288Nov 18, 2024Updated last year
- A pre-calculated Portal visibility system for Unity.☆145Nov 17, 2018Updated 7 years ago
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆117May 2, 2021Updated 5 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Sep 22, 2022Updated 3 years ago
- Experimental implementation of contact shadows for Unity.☆296Dec 11, 2017Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Implement software virture texture using Unity 2019☆47Mar 12, 2020Updated 6 years ago
- RadialBlur post image effect for Unity3D☆31Aug 28, 2015Updated 10 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆65Mar 16, 2020Updated 6 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆75Jan 12, 2025Updated last year
- ☆251Jun 26, 2023Updated 3 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Dec 14, 2022Updated 3 years ago
- Extended asset loader for Unity.☆18Jan 9, 2025Updated last year
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆317Jul 8, 2026Updated last week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆214May 21, 2023Updated 3 years ago
- NPR相关实验,基于Unity。☆21Feb 24, 2021Updated 5 years ago
- Colour science resources for use with Unity.☆17Oct 13, 2019Updated 6 years ago
- 在unity上实现的一些基于position based dynamic的效果☆17Dec 21, 2020Updated 5 years ago
- Unity shader implementation of Gran Turismo Tonemapping.☆100Sep 26, 2023Updated 2 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆34Oct 10, 2022Updated 3 years ago
- A work in progress solution for capsule shadows in Unity.☆133Jan 5, 2024Updated 2 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆647Mar 24, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Jun 16, 2019Updated 7 years ago
- Height fog implementation for Unity☆21Nov 23, 2024Updated last year
- Project Tiny enables you to create lightweight Web-based games using the Unity Editor. 📦 [Mirrored from UPM, not affiliated with Unity T…☆11Jul 23, 2021Updated 4 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆823Sep 20, 2022Updated 3 years ago
- Playable integration for Unity Visual Scripting.☆31Dec 7, 2022Updated 3 years ago
- The Unity BRG Container☆105Jul 30, 2024Updated last year
- Planar Shadow is very cheap and useful for mobile games.☆140Sep 30, 2020Updated 5 years ago