t-takasaka / UnityPostEffectsLibrary
☆59Updated 5 years ago
Alternatives and similar repositories for UnityPostEffectsLibrary:
Users that are interested in UnityPostEffectsLibrary are comparing it to the libraries listed below
- Test project for the volumetric material feature in Unity 2022.2☆65Updated last year
- ☆58Updated 3 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆82Updated 3 years ago
- HDRP Custom Pass Post Effect☆19Updated 4 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- Tools for Unity VFX☆31Updated 3 years ago
- Unity sample / benchmark for RenderMesh API☆45Updated 2 years ago
- Collection of HDRP (post-processing) lens flares for Unity☆34Updated 4 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated last month
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- custom procedural sky renderers for HDRP☆60Updated 8 months ago
- Unity VFX Shader Graph sample☆69Updated 4 years ago
- ☆29Updated 4 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆84Updated 3 months ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆68Updated 3 years ago
- ☆36Updated 7 years ago
- ☆31Updated 4 years ago
- An example of a full screen shader graph (Unity 2022.2 or later)☆16Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- ☆31Updated 3 years ago
- Biplanar mapping shader for Unity☆103Updated 4 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆62Updated 4 months ago
- Test project for the water surface feature (Unity 2022.2)☆84Updated 2 years ago
- ComputeShader implementation trails for Unity☆137Updated 5 months ago
- Flip book effect with HDRP and KinoAqua☆81Updated 2 years ago
- Post Processing Effects for Unity☆80Updated 7 years ago
- Unity sample project: Direct mesh data access from compute shaders☆124Updated 6 months ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago