pulkitjuneja / SSGI-UnityLinks
Screen space global illumination implementation in Unity
☆23Updated 3 years ago
Alternatives and similar repositories for SSGI-Unity
Users that are interested in SSGI-Unity are comparing it to the libraries listed below
Sorting:
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- Separable Subsurface Scatter URP☆51Updated 2 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆39Updated 7 months ago
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- Height fog implementation for Unity☆18Updated 7 months ago
- A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP☆22Updated last year
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆21Updated 9 months ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 7 years ago
- Jump Flooding Algorithm with compute shader in Unity☆39Updated 5 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆14Updated 4 months ago
- 在原有Unity SRP上添加了延迟渲染管线,并实现了IBL、RSM、LPV和SSLPV(利用深度纹理做了一步深度注入,并用切比雪夫限制扩散等一些操作实现对LPV的漏光现象进行改善)(这版SSLPV有点问题,正确的看下一个库)☆13Updated 2 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆52Updated 2 years ago
- ☆32Updated 3 years ago
- ☆68Updated 5 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 6 months ago
- ground truth ambient occlusion in unity urp☆35Updated 2 years ago
- Occlusion culling for Unity☆37Updated 5 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- Added support for real-time point light shadows of unity 2020 URP☆50Updated 4 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆46Updated 2 years ago
- Dynamic skydome for Unity3d☆44Updated 6 years ago
- ☆16Updated 7 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Updated 4 years ago