pulkitjuneja / SSGI-UnityLinks
Screen space global illumination implementation in Unity
☆25Updated 3 years ago
Alternatives and similar repositories for SSGI-Unity
Users that are interested in SSGI-Unity are comparing it to the libraries listed below
Sorting:
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- Separable Subsurface Scatter URP☆55Updated 2 years ago
- Cached Shadow Map Solution for Unity☆82Updated 3 years ago
- Height fog implementation for Unity☆19Updated last year
- ground truth ambient occlusion in unity urp☆43Updated 3 months ago
- A work in progress solution for capsule shadows in Unity.☆126Updated last year
- ☆68Updated 5 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆14Updated 10 months ago
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆46Updated last year
- A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP☆39Updated last year
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- ☆34Updated 2 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Updated 3 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆84Updated 7 years ago
- Jump Flooding Algorithm with compute shader in Unity☆41Updated 5 years ago
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- TAA Unity URP Project☆18Updated 3 years ago
- Occlusion culling for Unity☆38Updated 5 years ago
- 知识与你分享~☆20Updated 2 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆72Updated 11 months ago
- ☆16Updated 8 years ago
- ☆32Updated 4 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Updated 4 years ago