OneYoungMean / Unity-Fracture-JobsLinks
Based by NvBlast,using Jobs system to improve performance
☆60Updated 4 years ago
Alternatives and similar repositories for Unity-Fracture-Jobs
Users that are interested in Unity-Fracture-Jobs are comparing it to the libraries listed below
Sorting:
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated last year
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Simple separable Gaussian blur function for URP☆52Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- ☆33Updated 4 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆87Updated 4 years ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- A simple collection of jobs used for view frustum culling☆53Updated 6 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆37Updated 7 months ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Displays mesh's UV in Unity editor window.☆66Updated 3 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 9 months ago
- Multiple Shaders for Unity URP☆19Updated 3 years ago
- Visual graphs tool for unity editor☆97Updated 2 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Precipitation Effect In Unity Using Geometry Shaders☆60Updated 5 years ago
- ground truth ambient occlusion in unity urp☆40Updated last week
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- ☆103Updated 6 months ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Updated 6 years ago