MFrankfort84 / mfssgiLinks
☆72Updated last year
Alternatives and similar repositories for mfssgi
Users that are interested in mfssgi are comparing it to the libraries listed below
Sorting:
- Volumetric Fog Package for URP Forward+☆106Updated last week
- A work in progress solution for capsule shadows in Unity.☆121Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- A collection of URP shaders and render features.☆58Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- Unity Gradient Texture generator☆91Updated 10 months ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆68Updated 3 months ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Use Unity's timeline to blend material properties☆82Updated 2 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Planar reflections probe component for Unity☆104Updated 2 years ago
- ☆82Updated 3 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆87Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆125Updated 4 years ago
- ☆37Updated 10 months ago
- ☆113Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆81Updated 8 months ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆184Updated 9 months ago
- ☆103Updated 4 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆184Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆116Updated last month
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆123Updated 7 months ago