A tool for Unity uses normal maps to create more accurate roughness mipmaps.
☆66Jun 16, 2019Updated 6 years ago
Alternatives and similar repositories for Normal2Roughness
Users that are interested in Normal2Roughness are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆22Jul 1, 2025Updated 10 months ago
- ☆16Jul 15, 2017Updated 8 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Feb 10, 2023Updated 3 years ago
- Fur generator for Unity.☆62Aug 29, 2021Updated 4 years ago
- Lighting library for toon shaders☆60Jun 10, 2022Updated 3 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- 四叉树管理大场景☆53Jul 28, 2018Updated 7 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Oct 9, 2020Updated 5 years ago
- Tools and tweaks for working with global illumination in Unity☆27May 8, 2026Updated 2 weeks ago
- ☆70Feb 6, 2023Updated 3 years ago
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆318Mar 27, 2023Updated 3 years ago
- Unity PBR Envmap Prefilter Tool☆18Mar 9, 2018Updated 8 years ago
- Unityでのシェーダー開発に関するメモ☆100Jun 23, 2025Updated 10 months ago
- A simple Unity importer for qoi, the "Quite OK Image" image format (https://github.com/phoboslab/qoi)☆12Oct 6, 2024Updated last year
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆111Feb 2, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Fork of HL2GLSL.☆20Mar 8, 2013Updated 13 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆28Oct 18, 2021Updated 4 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆47Feb 20, 2022Updated 4 years ago
- HLSL Decompiler forked from 3Dmigoto☆103Jan 22, 2026Updated 4 months ago
- ☆17Dec 13, 2021Updated 4 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Nov 3, 2021Updated 4 years ago
- Implementation of PointPillars paper in Unity for VRChat☆18Sep 27, 2022Updated 3 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆182Nov 21, 2024Updated last year
- Vertex ambient occlusion baking tool for Unity.☆37Sep 20, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆354Jul 17, 2021Updated 4 years ago
- ☆59May 26, 2021Updated 4 years ago
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆117May 2, 2021Updated 5 years ago
- An example of mesh deformation in Unity☆32Jul 10, 2021Updated 4 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated 2 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆64May 8, 2026Updated 2 weeks ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆645Mar 24, 2026Updated last month
- Cached Shadow Map Solution for Unity☆83Apr 12, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆11Jan 29, 2015Updated 11 years ago
- Pre-Integrated Skin with curve approximate and LUT☆65Oct 18, 2022Updated 3 years ago
- Convert curves to Texture☆40Oct 20, 2022Updated 3 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆570Dec 25, 2020Updated 5 years ago
- Unity可编程渲染管线造轮子项目☆302Nov 27, 2021Updated 4 years ago
- 自定义Unity Shader GUI☆81Jul 12, 2022Updated 3 years ago
- Isosurface generator for Unity3D☆17Jun 9, 2021Updated 4 years ago